Nintendo Wii is an off the shelf console game that requires players to simulate activities such as tennis, bowling and dancing. Players are usually standing (although not necessary) and they actively use their upper limbs to participate.
Players use vision, eye-hand coordination, grip strength, dexterity, planning and their previous knowledge the activity. Where this is being used in OT we are seeing increased motivation to participate as the Wii has games previously enjoyed but which now difficult due to limitations caused by arthritic conditions, neurological impairment or just general ageing. Players report that they also enjoy competing in a fun environment.
Are you using the Wii in your work setting? What population groups are you working with and what improvements are you noticing?